UI Design · Experience Design · 2025

Brooklyn Museum Experiential App

Designing a mobile experience that complements the museum visit with real-time data on exhibits, wait times, and personalized guidance.

4 weeks

UI Designer, Experience Designer

Team of 2, with Tejas Garg

Graduate studio project · Mobile app

Overview

The brief

Design a mobile experience for the Brooklyn Museum that enhances, but never interrupts, the act of viewing art. Real-time exhibit data, wait times, and personalized guidance, without pulling visitors' attention away from the work on the walls.

Goals

Final Outcome

A mobile experience unifying ticketing, exhibit exploration, wayfinding, and progress tracking, designed to sit quietly alongside the museum visit rather than compete with it.

At a glance

Home page flow that translates the Brooklyn Museum's existing design system into a native app experience
Itinerary view surfacing real-time data metrics (wait times, popular periods, time budgeting) alongside the visitor's planned exhibits
Capacity visualization showing live occupancy by wing, so visitors can see where it's busy before they walk in

Discovery & Scope

Key data points we identified as valuable to a visitor

Scope decision

Mobile app as the sole surface: full ticketing, exhibit exploration, wayfinding, and experience tracking. This is where planning happens before the visit and reflection happens after.

Research & Testing

Sketches

Rapid sketching to explore multiple directions at once (navigation patterns, icon states, calendar views) before committing to any one approach.

Wireframes

Used to establish information architecture and user flows ahead of visual design, so the structure was validated before we invested in polish.

Sketches and wireframes for the Brooklyn Museum app

Design & Build

Design system

Rather than building a new visual identity, we extended the Brooklyn Museum's own, anchored by their custom typeface, BKM Facade (Other Means Studio), and its bold graphic language.

The Brooklyn Museum website on a laptop, with an arrow pointing to a blank phone: translating web to mobile

Reflection

Contributions

What I took from this

This project pushed me to think carefully about when technology should step forward and when it should recede. Working within an existing design system, rather than creating one from scratch, was valuable practice in its own right: most real-world product work means extending what already exists, not starting from zero. The Brooklyn Museum's brand is already strong. Our job was to make it work in new contexts, and to know when to get out of the way.

Want to dig deeper?

Happy to walk through the full process, share the prototype, or talk through the decisions I didn't have room for here.

Get in touch